This week’s wonderful guest is my friend and fellow writer, Ryan Mitsui, who discusses his method of constructing fight scenes in a novel.Β Enjoy π
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First and foremost, you have to know what a good fight scene is.Β In the end, a βgood fight sceneβ isnβt any different from any other βgood scene.βΒ Be it a romantic scene, a sad scene, a happy scene, a party scene, etc.
Having a mindset where you think one type of scene is intrinsically better than another, is what I think leads to many bad fight scenes.
As a writer, I feel you should never think that one thing is superior to another.Β Just because Iβm not big into drama doesnβt give me the excuse to treat it with less respect and effort as something I enjoy far more, such as an action scene.
So, with that all said, let me tell you what I feel constitutes as a good fight scene.Β At its core, a good fight scene is one with a lot of action, ingenuity, suspense, a conflict, a high point for your protagonist, a low point for your protagonist, and a conclusion that keeps within the realm of logic that you created in your world.
Now, that last part is the part where most bad scenes go wrong.Β You NEED to have consistency, and that goes for everything you write.
Iβm going to bring that word up a lot, but thatβs because itβs absolutely necessary if you want your story to be well received.
The only time you can break consistency is when you explain why it happened, and even then, that HAS to be consistent within the rules you made up for your world.
Okay, so, how do I build a good fight?Β Well, first, you have to develop a setting.Β Answer these questions:
- Who is fighting?
- Why?
- Where?
- Whoβs gonna win?
This is going to be your basic framework.
Second, you need to dig into those answers even more.
With the βwho is fightingβ, you need to know what their strengths, weaknesses, skills, and personalities are, and what, if any, items they will bring to the table.Β Some examples: Do they know martial arts, do they know how to use a gun, are they smart, are they dumb, are they big, are they small, are they fast and agile, or are they slow and powerful?
With the βwhy are they fightingβ, youβre trying to figure out a reasonable explanation for why the conflict is occurring.Β Did one insult the other, is one objectively a bad guy, is this your protagonistβs final boss, etc?
Thereβs an infinite amount of reasons you can come up with to have your characters throw down, but you need to make sure the reason is consistent with your story and the characters.
With the βwhere are they fightingβ, you want to come up with a place that makes sense in your story.Β You canβt have a couple of guys start a fight on the street and then when the fight starts, suddenly have them on the top of a building.
This one, in particular, is where you get to flex your writing muscles as you paint the scene with colorful words.Β Sure, you can just say, βThey fight in the parking lot at Dennyβs.βΒ It gives you a location and a basic idea of what to expect, or you can give it some flare.
Describe stuff and give it some emotion. You donβt have to go crazy and describe every make and model of every car, but give the reader what you think your characters would feel fighting there.Β Is it empty and large, like fighting on an asphalt desert, or is it full of cars and claustrophobic like a blacktop boxing ring?
With βwhoβs gonna winβ, thereβs not a lot you have to think about.Β The story will dictate who will win before you come up with the intricacies of the fight.
Third, so now you have all the info sitting at the tip of your fingers, and itching to hit the page.Β This is where I have the most fun and just start putting things down.Β Just brain dump onto the page for now, because it’ll be your rough draft or outline.
Try to keep in mind how you want your reader to feel after or during this fight.Β And, in my opinion, the βrule of coolβ always comes out on top.
Fourth, now that you have this giant pile of ass-kicking, we need to arrange it so it makes sense.Β I like to think of fight scenes like tiny stories.Β They need a beginning, middle, and an end.
But, for a βgood fight sceneβ, you want to inject some tensionβsome back and forth.Β If your protagonists goes into an even fight and wins no problem, then to me, that makes no sense, and Iβve lost my immersion.
A good fight is going to have its ups and downs.Β Having your protagonist getting hurt in the fight makes them more relatable.Β Never underestimate the power of the underdog. So make sure to keep this in mind as you assemble your fight.
Fifth, so now youβve written a fight scene, but like any scene, you need to polish it up.Β I personally feel that fight or action scenes need a bit more polishing than most other scenes, mainly because of physics.
Now, you donβt have to go Einstein on this, but you do need to keep in mind what is actually possible within the world that you created.
For example, if your character is based on a normal human from our normal reality and tries to shoulder-charge something like a car, typically the human loses and bounces off.Β This, again, is another place where you need to keep consistency.Β If you already established that your character can win in a car vs. human shoving match, then make sure they always do, and if they donβt, explain it.
It gets really tricky around here as well because thereβs a big balancing act you always have to keep in mind.Β That is, you canβt over-inform your reader, nor can you under-inform them.
By over-inform, I mean you donβt want to write something like βhis right hand hit him on the left side of his cheek at a 45Β° angle, throwing his head back and to his left at a similar 45Β° angleββ¦and blah blah blah blah.
Conversely, you donβt want to under-inform the reader either. If we use the same action, you donβt want to just say βhe hit him in the head.β
With both of these (albeit extreme) examples, more likely than not, your reader will lose their immersion.Β Theyβll either be too bogged down with information that theyβll find to be frivolous or overly complex and end up becoming confused or bored; or given so little, that theyβll sit there wondering what exactly happened or ranting that there should have been more.
Ultimately, what you want to aim for is a good middle ground between the two extremes.Β Explain it enough so they donβt get lost and can easily picture what is happening while not bogging it down with meaningless details.
About Ryan
Hi, Iβm Ryan Mitsui, an amateur writer.Β I mostly got into writing because Iβve listened to enough βbad booksβ and thought, βHey, if these can be this bad and still published and have an audiobook, maybe I can do it too.βΒ My favorite genre to read and what Iβm currently working in, is Urban Fantasy, but do NOT get that confused for Paranormal Romance.
I really love Urban Fantasy as a genre because it doesnβt require me to be in some other head-space and try to translate something current into something befitting the 1400βs.Β I can take pre-established locales and other pop culture and just find ways to work them into the story.
Add in the fact that I also really dislike the idea of a monarchy and that an obvious fool with nothing but lineage still gets to be the bigshot and make all the calls.
Some other things about me
Iβm mostly a nerdy/geeky guy. I love video games, anime, movies, shows, martial arts, and table top games. Recently Iβve just started running a game of Dungeonβs and Dragons on Roll20.
Iβm running a pre-published adventure thatβs basically D&D in Transylvania! Complete with vampire lord Count Strahd Von Zarovich, werewolves, witches, zombies, and all other sorts of gothic horror goodness.
If you ever wanted to write a book live with friends, Iβd highly suggest giving D&D a try. π
About the book – What Iβm working on
The story that Iβve been working on is an Urban Fantasy (I know, big shocker), and itβs basically a take on Pulp Fiction meets The Dresden Files.Β You follow through the day in the life of a mysterious, snarky, human mercenary.
He tends to handle smaller jobs and things he knows he can accomplish, all so he can pay the rent on his thirty-some small (about the size of a bedroom) hideouts and keep his few business contacts happy.
His greatest weapon and his greatest weakness are one and the same: magic has no effect on him.
While he can walk through a ball of fire like it wasnβt even there, he also couldnβt use something as simple as a flask of alchemist fire.Β The only things he can rely on are science, his own wits, and a trick or two he keeps up his sleeve.
If his life were a boat on a river, traveling smoothly at a decent clip, the story picks up at what would be it slamming into unseen jagged rocks and then quickly thrown down the rapids.
P.S
Thanks for letting me throw some words at your followers, Ari!Β And for you all, keep checking back on here (her site :p). Sheβs got a ton of good advice for any of you budding writers.
As Stan Lee would say- βexcelsior!β
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Big thanks to Ryan for being this week’s guest poster.Β Hope you all enjoyed this fight scene article and can use the information within to help with your own fighting scenes.
I’ll be back tomorrow with a Blogger Series article and again on Friday at the usual time, 18:30 (BST)
Happy writing
This blog is full of articles about writing, marketing, blogging, organising, social media, books and some random stuff.Β I also create free printable resources.Β If you find the content helpful and entertaining, consider supporting this blog by donating over on Ko-Fi (where you will also find extra content).
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Source: Images from Canva and Ko-fi
Β© Ari Meghlen. All Rights to the works and publications on this blog are owned and copyrighted by Ari Meghlen or their respective owners in the case of guest posters. The Owner of this site reserves all permissions for access and use of all documents on this site. NO AI TRAINING:Β Without in any way limiting the authorβs [and publisherβs] exclusive rights under copyright, any use of this publication to βtrainβ generative artificial intelligence (AI) technologies to generate text is expressly prohibited. The author reserves all rights to license uses of this work for generative AI training and the development of machine learning language models.
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Great post and helpful advice. (And my sister and I are trying to get into D&D ourselves!)
Thanks! I definitely recommend giving it a try. You can play online as well for free on Roll20.net. That’s where I’ve played all my games.
Good to know, thanks!
I’ve always struggled with this! Thanks for sharing π
You’re welcome! π I hope this helps.
Thanks for visiting my blog. Glad you liked Ryan’s guest article π